For this first brief I was tasked with creating the pickups for items as well as the characters.
The game uses the following for influence:
- Spyro
- Rayman 3
- Scribblenauts
And for artistic influences:
- Okami
- Ori
- Journey
The idea for these characters are as follows:
A spirit, origins being that of a navajo inspired tribe, mocks a dog in the mortal world, calling it stupid and other negative words. The game starts with this spirit, the next day, being transported into the dog's body. As a punishment the spirit must live as a dog and discover the beauty of life in the mortal world, and remind themselves of the world they long departed. They would accompany a small child (who is the owner of the dog) and the child would act as a character the player would grow attached to, and protect.
This concept was well researched as well. I was the person who searched for ideas to make a Okami-esque.